UniverSR Online:
Powerful GPU-powered Audio Restoration

UniverSR is a more powerful audio super-resolution model for restoring foley, sound effects, music, and other degraded audio. Neural Analog lets you run it online and export restored WAV files.

See UniverSR in Action

How UniverSR Works

Import Degraded Audio

Upload music, archival recordings, retro game sounds, foley, or sound effects.

Run UniverSR

The model reconstructs missing high-frequency and transient detail from low-bandwidth or damaged sources.

Download Restored WAV

Export a cleaner 48kHz result ready for editing, mixing, archiving, or sound design.

What Is UniverSR?

UniverSR is a more powerful audio super-resolution model designed to restore missing bandwidth and detail in a wide range of audio types. It works on foley, sound effects, music, voice, and other degraded material, making it a better fit for difficult restoration jobs than narrower upscalers.

Unlike simple EQ or resampling, UniverSR reconstructs plausible upper-band content from the source itself. Neural Analog runs the model online so you can restore audio without local GPU setup, Python environments, or batch scripts.

For a concrete case study, listen to the restored RPG Maker 2000 RTP sound effects in the full UniverSR article.

UniverSR Example: Restoring Retro Foley and SFX

This RPG Maker 2000 Sword2 effect shows how UniverSR can reconstruct bandwidth and brighten old game audio without changing the underlying timing of the sound.

Original Spectrogram: Sword · Game audio · Upscaling

Sword · Game audio · Upscaling

Original Spectrogram: Jazz · Rock · Song · Restoration · Upscaling

Jazz · Rock · Song · Restoration · Upscaling

Original Spectrogram: AI song · Upscaling · Noise removal

AI song · Upscaling · Noise removal

Original Spectrogram: Rock · Guitar · Restoration

Rock · Guitar · Restoration

Examples generated by users

These generations were shared by Neural Analog users

More UniverSR Audio Examples

These examples come from the restored RPG Maker 2000 pack and show the model on impacts, bells, creature sounds, and other game audio.

Jump · Game audio · Upscaling

Original RTP

Restored

Magic · Game audio · Upscaling

Original RTP

Restored

Bite · Game audio · Upscaling

Original RTP

Restored

Bell · Game audio · Upscaling

Original RTP

Restored

Explosion · Game audio · Upscaling

Original RTP

Restored

Sheep · Game audio · Upscaling

Original RTP

Restored

Trusted by 80,000+ music lovers

R

R.

5 out of 5 stars

Audio restoration and stem separation

It can bring back clarity without making everything sound too artificial or overprocessed. Stem separation is also surprisingly clean.

N

N.

5 out of 5 stars

MP3 and CD audio restoration

Does amazing job in restoring Audio from bad quality MP3s and badly extracted audio from CDs. Always my go to for audio restoration.

Dan Campbell ~Riffster

5 out of 5 stars

Amazing tool for audio. Clean, simple, and effective. I would spend hours in RX to get the same results. Give it a try. I can save you hours of production time.

M

M.

5 out of 5 stars

Restoration and mastering

The flash upscaler mixed with the composite mix system makes it super easy to get closer to a song master that I'm happy with

Jordi

5 out of 5 stars

Audio Super Resolution

I've been loving the app. The audio restoration works amazing on my suno songs

I

IMDK

4 out of 5 stars

I love the interface. I love the bulk upload/download features. They're a life saver! Also I just realized that Apollo is magic and I don't even need to use denoise. Apollo somehow removes noise much more naturally. So I'm actually spending way less credits than I expected.

ES

Eve St. Jude

5 out of 5 stars

Production workflow

Neural Analog has been a godsend to me and my workflow, such a game changer. I'm more thankful than words can express, I don't know what I would have done without it.

E

Eve

5 out of 5 stars

amazing!!!! love this! THANK YOU! I just discovered batch dl, this feature SAVED ME

Henry

5 out of 5 stars

Crowd removal with SAM Audio

Wow thank you so much i upscale videos and take out live recordings from music because of my autism i hate the crowd

Vicki (People Like Us)

5 out of 5 stars

2600+ songs saved

It worked! Well done :) Many thanks :))))

B

Bjark

5 out of 5 stars

Easy to use and high quality results.

Listen to tracks made by our users

AI audio enhanced with Neural Analog

Why Use UniverSR Online?

More Powerful Restoration Model

UniverSR handles more than old music. It can restore foley, sound effects, damaged recordings, and other hard-to-reconstruct audio.

Built for Tough Low-Bandwidth Sources

It reconstructs believable upper-band detail on narrowband and degraded material where ordinary upscaling or EQ usually falls apart.

Run UniverSR Online

Use the high-compute model directly in Neural Analog with upload, configuration, preview, and WAV export in one pipeline.

Frequently Asked Questions

How is UniverSR different from AudioSR?

UniverSR is a heavier restoration model designed for difficult degraded audio, including sound effects, music, voice, and narrowband material. AudioSR is lighter and still useful for classic high-frequency regeneration pipelines.

Use AudioSR Online for faster high-frequency regeneration, and UniverSR Online when the source is harder and the extra compute is worth it.

What kind of audio should I use UniverSR on?

UniverSR is useful for degraded, compressed, narrowband, or old-sounding audio. It can help rebuild high-frequency detail and reduce harsh high-frequency artifacts such as hiss, brittle cymbals, sibilance, or missing brilliance.

It works on more than music: foley, retro game sounds, sound effects, voice, archival recordings, and other degraded audio can benefit.

However, it is not the best tool for every problem. Bass stems and low-end muddiness often need Neural Remix, EQ, or stem-level editing instead of high-frequency restoration.

Start from UniverSR Online, or compare restoration models in the restoration docs.

Doesn't the restoration model just add noise?

No, it does not just add noise. Unlike enhancers that layer white noise, the generative model reconstructs the clean signal that should be there by separating useful harmonic and transient structure from compression artifacts and other degradations.

Quick restoration audio example

Original compressed clip

Restored output

For more examples, open Audio Restoration.

Why is UniverSR reserved to Pro users?

UniverSR is one of the most compute-heavy restoration models in Neural Analog. It uses more GPU time than standard upscalers, so longer UniverSR jobs are reserved for Pro users and above.

Use UniverSR Online for difficult music, voice, archival, and sound-effect restoration jobs, and see the UniverSR model card for technical details.

How long does processing take?

Processing time depends on the operation, selected model, input length, and queue load. Short jobs often finish in about a minute, while long tracks, batch jobs, and heavier models such as SAM Audio Large or UniverSR can take several minutes or more.

You can leave the page and come back later. Finished imports, restorations, masters, and stems stay in Studio, where you can reopen the project and download the result.

Does it work for old codecs like WMA or low bit-depth 8-bit audio?

Yes, restoration can work on old codecs and low bit-depth audio after the file is decoded into an audio signal. Results depend on how much usable information remains in the source.

Try a short sample with Audio Restoration. For retro game and sound-effect material, see the UniverSR sound effects guide.

Do you support 48 kHz upsampling?

Yes. Support depends on the model. UniverSR, AudioSR, and FlashSR upscale low resolution audio to 48 kHz (super resolution). The 'Music Upscaler' restoration algorithm keeps 48 kHz sources at 48 kHz, and restores 44.1 kHz-or-lower sources at 44.1 kHz.

For the model-level details, read the UniverSR sample-rate guide or compare models in the restoration docs.

Can I run restoration multiple times for better results?

Yes, you can run restoration more than once. You can change the selected Source to run another pass on already restored audio, and batch imports support an 'Iterative restoration' toggle that selects the latest restored version of each file.

Do this in Studio by selecting the restored version as the source before running another restoration. Stop when the result improves less than the artifacts it introduces.

Run UniverSR on Your Audio

Use Neural Analog to restore foley, sound effects, music, and other degraded audio with UniverSR.