UniverSR Online:
Powerful AI Audio Restoration

UniverSR is a more powerful audio super-resolution model for restoring foley, sound effects, music, and other degraded audio. Neural Analog lets you run it online and export restored WAV files.

SELECT RESTORATION TYPE
Supported: suno.com, udio.com, flowmusic, topmediai.com, mureka.ai, sonauto.ai, spotify, youtube
Or

Upload audio files

Drag & drop or click to browse (multiple files supported)

Supports: MP3, MPEG, MP2, MPGA, WAV, WAV, AIFF, AIF, AIFF, AIF, FLAC, AAC, OGG, OPUS, M4A, MP4, WEBM, WMA, ALAC, AMRMax size: 50MB.

See UniverSR in Action

How UniverSR Works

Import Degraded Audio

Upload music, archival recordings, retro game sounds, foley, or sound effects.

Run UniverSR

The model reconstructs missing high-frequency and transient detail from low-bandwidth or damaged sources.

Download Restored WAV

Export a cleaner 48kHz result ready for editing, mixing, archiving, or sound design.

What Is UniverSR?

UniverSR is a more powerful audio super-resolution model designed to restore missing bandwidth and detail in a wide range of audio types. It works on foley, sound effects, music, voice, and other degraded material, making it a better fit for difficult restoration jobs than narrower upscalers.

Unlike simple EQ or resampling, UniverSR reconstructs plausible upper-band content from the source itself. Neural Analog runs the model online so you can restore audio without local GPU setup, Python environments, or batch scripts.

For a concrete case study, listen to the restored RPG Maker 2000 RTP sound effects in the full UniverSR article.

UniverSR Example: Restoring Retro Foley and SFX

This RPG Maker 2000 Sword2 effect shows how UniverSR can reconstruct bandwidth and brighten old game audio without changing the underlying timing of the sound.

Original Spectrogram

Example: Sword2.wav restored with UniverSR

More UniverSR Audio Examples

These examples come from the restored RPG Maker 2000 pack and show the model on impacts, bells, creature sounds, and other game audio.

Jump1.wav

Original RTP

Restored

Absorption1.wav

Original RTP

Restored

Bite.wav

Original RTP

Restored

Bell.wav

Original RTP

Restored

Explosion2.wav

Original RTP

Restored

Sheep.wav

Original RTP

Restored

Trusted by 15,000+ music lovers

Jordi avatar

Jordi

5 out of 5 stars

Audio Super Resolution

I've been loving the app. The audio restoration works amazing on my suno songs

AristA avatar

AristA

5 out of 5 stars

Acapella extraction

Neural Analog makes me feel like a monkey with an AK-47, in the best way possible

Vicki (People Like Us) avatar

Vicki (People Like Us)

5 out of 5 stars

2600+ songs saved

It worked! Well done :) Many thanks :))))

Henry avatar

Henry

5 out of 5 stars

Crowd removal with SAM Audio

Wow thank you so much i upscale videos and take out live recordings from music because of my autism i hate the crowd

Dan Campbell ~Riffster avatar

Dan Campbell ~Riffster

5 out of 5 stars

Amazing tool for audio. Clean, simple, and effective. I would spend hours in RX to get the same results. Give it a try. I can save you hours of production time.

H

Hasina

4 out of 5 stars

Useful app besides AudioSR that needs improvement for AI vocals high frequencies restoration. It sometimes adds a straight line at 10kHz or reduces the 5-10kHz volume. I only got the right correction on my 5th restoration of the same vocal.

TG

The Grim Tower

5 out of 5 stars

Love it! Makes everything crisp!

SH

Shrunken Head

5 out of 5 stars

IT'S GREAT

F

Francisco

5 out of 5 stars

Sensacional

TS

Tommi, Studionet

5 out of 5 stars

Highend services!

Listen to tracks made by our users

AI audio enhanced with Neural Analog

Why Use UniverSR Online?

More Powerful Restoration Model

UniverSR handles more than old music. It can restore foley, sound effects, damaged recordings, and other hard-to-reconstruct audio.

Built for Tough Low-Bandwidth Sources

It reconstructs believable upper-band detail on narrowband and degraded material where ordinary upscaling or EQ usually falls apart.

Run UniverSR Online

Use the high-compute model directly in Neural Analog with upload, configuration, preview, and WAV export in one workflow.

Frequently Asked Questions

How is UniverSR different from AudioSR?

UniverSR is a heavier restoration model designed for difficult degraded audio, including sound effects, music, voice, and narrowband material. AudioSR is lighter and still useful for classic high-frequency regeneration workflows.

Use AudioSR Online for faster high-frequency regeneration, and UniverSR Online when the source is harder and the extra compute is worth it.

What kind of audio should I use UniverSR on?

UniverSR is useful for degraded, compressed, narrowband, or old-sounding audio. It can help rebuild high-frequency detail and reduce harsh high-frequency artifacts such as hiss, brittle cymbals, sibilance, or missing brilliance.

It works on more than music: foley, retro game sounds, sound effects, voice, archival recordings, and other degraded audio can benefit.

However, it is not the best tool for every problem. Bass stems and low-end muddiness often need Neural Remix, EQ, or stem-level editing instead of high-frequency restoration.

Start from UniverSR Online, or compare restoration models in the restoration docs.

Doesn't the restoration model just add noise?

No, it does not just add noise. Unlike enhancers that layer white noise, the generative model reconstructs the clean signal that should be there by separating useful harmonic and transient structure from compression artifacts and other degradations.

Quick restoration audio example

Original compressed clip

Restored output

For more examples, open Audio Restoration.

Why is UniverSR reserved to Pro users?

UniverSR is one of the most compute-heavy restoration models in Neural Analog. It uses more GPU time than standard upscalers, so longer UniverSR jobs are reserved for Pro users and above.

Use UniverSR Online for difficult music, voice, archival, and sound-effect restoration jobs, and see the UniverSR model card for technical details.

How long does processing take?

Processing time depends on the operation, selected model, input length, and queue load. Short jobs often finish in about a minute, while long tracks, batch jobs, and heavier models such as SAM Audio Large or UniverSR can take several minutes or more.

You can leave the page and come back later. Finished imports, restorations, masters, and stems stay in Studio, where you can reopen the project and download the result.

Does it work for old codecs like WMA or low bit-depth 8-bit audio?

Yes, restoration can work on old codecs and low bit-depth audio after the file is decoded into an audio signal. Results depend on how much usable information remains in the source.

Try a short sample with Audio Restoration. For retro game and sound-effect material, see the UniverSR sound effects guide.

Do you support 48 kHz upsampling?

Yes. Support depends on the model. UniverSR, AudioSR, and FlashSR upscale low resolution audio to 48 kHz (super resolution). The 'Music Upscaler' restoration algorithm keeps 48 kHz sources at 48 kHz, and restores 44.1 kHz-or-lower sources at 44.1 kHz.

For the model-level details, read the UniverSR sample-rate guide or compare models in the restoration docs.

Can I run restoration multiple times for better results?

Yes, you can run restoration more than once. You can change the selected Source to run another pass on already restored audio, and batch imports support an 'Iterative restoration' toggle that selects the latest restored version of each file.

Do this in Studio by selecting the restored version as the source before running another restoration. Stop when the result improves less than the artifacts it introduces.

Run UniverSR on Your Audio

Use Neural Analog to restore foley, sound effects, music, and other degraded audio with UniverSR.